I have been looking to get some time to play around a bit with
APE, and after doing the usual tests that everyone would do, I though that may be a good idea would be to mix the physics with the
blobs effect.
And here are the results:

Quite slow, but it's a good start I guess. If you wonder how it works, here it's a
behind the scenes version of the same piece:
Main.as (you'll need
Blobalise.as and
APE)
Enjoy, enjoy!
PS: If you
click on the background you'll create some drops, and if you
refresh it will create a different scenario.