I've been having problems with this for a long time now. My experiments always use mouseX and mouseY for controlling the values (in instance, the camera position). So when you click outside the browser, clicking in another window for example, the player will still receive mouseX positions anytime you click.
The problem is that those mouseX positions are well far from real.
100,000px and stuff like that. So this means that when you click on a window outside the browser
the 3D scene disappears. I thought that I was just that, just disappearing, but if you wait a bit (which I didn't until today), 5/6 seconds, you'll see how the 3dscene was really far that you weren't able to see it and it the camera will travel to the normal postion by itself, so you would see the scene again. Something similar happens when you click on the address bar from the browser.
This only happens with the Firefox/Mac version tho.
UPDATE: Some people of the flash player dev team approached me already about this bug and after helping them to reproduce it looks like they're already fixing it. I've also reported some other bugs, so don't expect any other bug report in this blog.
#permalink
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